Overview of the different functions available to use on the console.

To call an internal script function, just prefix the function you want to call with Game..

For example, if one wants to call AddToInventory they would call Game.AddToInventory("ItemName", 1).

There are several kinds of functions and game systems that can be called and/or invoked.

Player Functions

Global Functions

Game System Functions

Special Types

Helper functions which let you construct internal data types.


Methods for interacting with TweakDB, the game's internal data store.


Miscellaneous functions useful for debugging (print to console, dump type information) and getting special objects and info.