PlayerPuppet

ActivateIconicCyberware()

AddGameplayRestriction(psmBB : ref:IBlackboard, actionRestrictionRecordID : TweakDBID)

AddOnHitRumble(hitEvent : ref:gameHitEvent)

AddOverrlappedSecurityZone(zone : PersistentID)

AllowOuterwearClothing()

ApplyAimAssistSettings(configName : String)

ApplyNPCLevelAndProgressionBuild(npc : wref:GameObject, actionName : CName)

CacheGameplayRestriction(actionRestrictionRecordID : TweakDBID)

CalculateEncumbrance()

CanApplyBreathingEffect(player : wref:PlayerPuppet) : Bool

CanCycleLootData() : Bool

CheckRadialContextRequest() : Bool

CheckVehicleSystemGarageState() : Bool

CheckVForVendettaAchievement(evt : ref:TargetNeutraliziedEvent)

CPOMissionDataOnPlayerDetach()

CreateVendettaTimeDelayEvent()

DeductGameInputActionType() : gameinputActionType

DefineModifierGroups()

DisableCameraBobbing(b : Bool)

DisableFootstepAudio(b : Bool)

DisallowOuterwearClothing()

EnableCombatVisibilityDistances(enable : Bool)

EvaluateApplyingReplacerGameplayRestrictions()

EvaluateEncumbrance()

FindBuildSpacing(enumType : String, buildNameStringPart : String) : Int32

FindVehicleCameraManager() : ref:VehicleCameraManager

ForceCloseRadialWheel()

GetBufferModifier() : Int32

GetCompatibleCPOMissionDeviceName() : CName

GetCPOQuickSlotID(action : ListenerAction) : Int32

GetCriticalHealthThreshold() : Float

GetCurrentCombatState(player : wref:PlayerPuppet) : gamePSMCombat

GetCurrentHighLevelState(player : wref:PlayerPuppet) : gamePSMHighLevel

GetCurrentLocomotionState(player : wref:PlayerPuppet) : gamePSMLocomotionStates

GetCurrentSecurityZoneType(owner : ref:GameObject) : gameCityAreaType

GetCurrentZoneType(factValue : Int32) : gameCityAreaType

GetDamageThresholdParams()

GetExplosionRange() : Float

GetFPPCameraComponent() : ref:FPPCameraComponent

GetGunshotRange() : Float

GetHackingDataBlackboard() : ref:IBlackboard

GetInspectionComponent() : ref:InspectionComponent

GetLastDamageInflictedTime() : EngineTime

GetLowHealthThreshold() : Float

GetMinigameBlackboard() : ref:IBlackboard

GetMinigamePrograms() : array:MinigameProgramData

GetNetworkLinkSlotName() : CName

GetOverlappedSecurityZones() : array:PersistentID

GetPhoneCallFactName(contactName1 : CName, contactName2 : CName) : String

GetPlayerCurrentWorkspotTags() : array:CName

GetPlayerPerkDataBlackboard() : ref:IBlackboard

GetPlayerStateMachineBlackboard() : ref:IBlackboard

GetPrimaryTargetingComponent() : ref:TargetingComponent

GetPS() : ref:PlayerPuppetPS

GetQuickMeleeCooldown() : Float

GetQuickSlotsManager() : ref:QuickSlotsManager

GetReplicatedStateClass() : CName

GetUnlockedVehiclesSize() : Int32

GetZoomBlackboardValues() : Bool

GotKeycardNotification()

GracePeriodAfterSpawn()

HasAutoReveal() : Bool

HasPrimaryOrSecondaryEquipment() : Bool

InitializeFocusModeTagging()

InitializeTweakDBRecords()

InitInterestingFacts()

InvalidateZone()

IsCallingVehicleRestricted() : Bool

IsCooldownForActionActive(actionID : TweakDBID) : Bool

IsCoverModifierAdded() : Bool

IsIncapacitated() : Bool

IsInCombat() : Bool

IsJohnnyReplacer() : Bool

IsJohnnySicknessBreathingEffectActive(player : wref:PlayerPuppet) : Bool

IsMoving() : Bool

IsMovingHorizontally() : Bool

IsMovingVertically() : Bool

IsNaked() : Bool

IsNetworkLinkDynamic() : Bool

IsPlayer() : Bool

IsReplacer() : Bool

IsReplicable() : Bool

IsTargetChildNPC(player : ref:PlayerPuppet, target : ref:Entity) : Bool

IsTargetFriendlyNPC(player : ref:PlayerPuppet, target : ref:Entity) : Bool

IsVRReplacer() : Bool

IsWorkspotDamageReductionAdded() : Bool

IsWorkspotVisibilityReductionActive() : Bool

KeybaordAndMouseControlsActive() : Bool

OnAction(action : ListenerAction, consumer : ListenerActionConsumer) : Bool

OnActionMultiplayer(action : ListenerAction, consumer : ListenerActionConsumer)

OnAdditiveCameraMovementsSettingChanged()

OnAdHocAnimationRequest(evt : ref:AdHocAnimationEvent) : Bool

OnAttach() : Bool

OnAttitudeChanged(evt : ref:AttitudeChangedEvent) : Bool

OnBeingNoticed(evt : ref:OnBeingNoticed) : Bool

OnBeingTarget(evt : ref:OnBeingTarget) : Bool

OnBeingTargetByLaserSight(evt : ref:BeingTargetByLaserSightUpdateEvent) : Bool

OnBuyAttribute(evt : ref:RequestBuyAttribute) : Bool

OnCarHitPlayer(evt : ref:OnCarHitPlayer) : Bool

OnCleanUpTimeDilationEvent(evt : ref:CleanUpTimeDilationEvent) : Bool

OnClearBeingNoticedBB(evt : ref:ClearBeingNoticedBB) : Bool

OnClearItemAppearanceEvent(evt : ref:ClearItemAppearanceEvent) : Bool

OnCombatStateChanged(newState : Int32) : Bool

OnCPOChoiceTokenDrawTextEvent(evt : ref:CPOChoiceTokenDrawTextEvent) : Bool

OnCPOGiveChoiceTokenEvent(e : ref:MultiplayerGiveChoiceTokenEvent) : Bool

OnCPOMissionDataChanged(hasData : Bool) : Bool

OnCPOMissionDataTransferred(evt : ref:CPOMissionDataTransferred) : Bool

OnCPOMissionDataTransferredChoiceTokenClient(evt : ref:CPOMissionDataTransferred)

OnCPOMissionDataTransferredClient(evt : ref:CPOMissionDataTransferred)

OnCPOMissionDataTransferredServer(evt : ref:CPOMissionDataTransferred)

OnCPOMissionDataUpdateEvent(e : ref:CPOMissionDataUpdateEvent) : Bool

OnCPOMissionPlayerVotedEvent(evt : ref:CPOMissionPlayerVotedEvent) : Bool

OnDamageInflicted(evt : ref:DamageInflictedEvent) : Bool

OnDeath(evt : ref:gameDeathEvent) : Bool

OnDetach() : Bool

OnDisableBraindanceActions(evt : ref:DisableBraindanceActions) : Bool

OnDismembermentInstigated(evt : ref:DismembermentInstigated) : Bool

OnDistrictChanged(evt : ref:PlayerEnteredNewDistrictEvent) : Bool

OnEnableBraindanceActions(evt : ref:EnableBraindanceActions) : Bool

OnEnterDangerousZone()

OnEnterPublicZone()

OnEnterRestrictedZone()

OnEnterSafeZone()

OnEnterUndefinedZone()

OnEvaluateEncumbranceEvent(evt : ref:EvaluateEncumbranceEvent) : Bool

OnExitPublicZone()

OnExitSafeZone()

OnExperienceGained(evt : ref:ExperiencePointsEvent) : Bool

OnFactChangedEvent(evt : ref:FactChangedEvent) : Bool

OnFillAnimWrapperInfoBasedOnEquippedItem(evt : ref:FillAnimWrapperInfoBasedOnEquippedItem) : Bool

OnFinishedVendettaTimeEvent(evt : ref:FinishedVendettaTimeEvent) : Bool

OnForceBraindanceCameraToggle(evt : ref:ForceBraindanceCameraToggle) : Bool

OnGameAttached() : Bool

OnHackPlayerEvent(evt : ref:HackPlayerEvent) : Bool

OnHealthUpdateEvent(evt : ref:HealthUpdateEvent) : Bool

OnHeavyFootstepEvent(evt : ref:HeavyFootstepEvent) : Bool

OnHitAnimation(hitEvent : ref:gameHitEvent)

OnHitBlockedOrDeflected(hitEvent : ref:gameHitEvent)

OnHitSounds(hitEvent : ref:gameHitEvent)

OnHitUI(hitEvent : ref:gameHitEvent)

OnIncapacitated()

OnInteraction(choiceEvent : ref:InteractionChoiceEvent) : Bool

OnInteractionStateChange(value : Variant) : Bool

OnInvalidateVisionModeController(evt : ref:PlayerVisionModeControllerInvalidateEvent) : Bool

OnInventoryEmpty(evt : ref:OnInventoryEmptyEvent) : Bool

OnItemAddedToInventory(evt : ref:ItemAddedEvent) : Bool

OnItemAddedToSlot(evt : ref:ItemAddedToSlot) : Bool

OnItemBeingRemovedFromInventory(evt : ref:ItemBeingRemovedEvent) : Bool

OnItemChangedEvent(evt : ref:ItemChangedEvent) : Bool

OnItemRemovedFromSlot(evt : ref:ItemRemovedFromSlot) : Bool

OnKatanaMagFieldHitDelayEvent(evt : ref:KatanaMagFieldHitDelayEvent)

OnLevelUp(evt : ref:LevelUpdateEvent) : Bool

OnLocomotionStateChanged(newState : Int32) : Bool

OnMagFieldHitEvent(evt : ref:MagFieldHitEvent) : Bool

OnMakePlayerVisibleAfterSpawn(evt : ref:EndGracePeriodAfterSpawn) : Bool

OnManagePersonalLinkChangeEvent(evt : ref:ManagePersonalLinkChangeEvent) : Bool

OnMeleeHitEvent(evt : ref:MeleeHitEvent) : Bool

OnMeleeHitSloMo(evt : ref:MeleeHitSlowMoEvent) : Bool

OnModifyOverlappedSecurityArease(evt : ref:ModifyOverlappedSecurityAreas) : Bool

OnNumberOfCombatantsChanged(value : Uint32) : Bool

OnPartAddedToSlotEvent(evt : ref:PartAddedToSlotEvent) : Bool

OnPartRemovedEvent(evt : ref:PartRemovedEvent) : Bool

OnPartRemovedFromSlotEvent(evt : ref:PartRemovedFromSlotEvent) : Bool

OnPauseBraindance(evt : ref:PauseBraindance) : Bool

OnPlayerCoverStatusChangedEvent(evt : ref:PlayerCoverStatusChangedEvent) : Bool

OnPlayerDamageFromDataEvent(e : ref:PlayerDamageFromDataEvent) : Bool

OnProcessVendettaAchievementEvent(evt : ref:ProcessVendettaAchievementEvent) : Bool

OnRegisterFastTravelPoints(evt : ref:RegisterFastTravelPointsEvent) : Bool

OnReleaseControl() : Bool

OnRemoveConsumableDelayedEvent(evt : ref:RemoveConsumableDelayedEvent) : Bool

OnRequestComponents(ri : EntityRequestComponentsInterface) : Bool

OnRequestEquipHeavyWeapon(evt : ref:RequestEquipHeavyWeapon) : Bool

OnRequestStats(evt : ref:RequestStats) : Bool

OnResetItemAppearanceEvent(evt : ref:ResetItemAppearanceEvent) : Bool

OnResetMagFieldHitsEvent(evt : ref:ResetMagFieldHitsEvent)

OnResetTickEvent(evt : ref:ResetTickEvent) : Bool

OnResurrected()

OnRewardEvent(evt : ref:RewardEvent) : Bool

OnRewindableSectionEvent(evt : ref:scnRewindableSectionEvent) : Bool

OnSceneForceWeaponAimEvent(evt : ref:SceneForceWeaponAim) : Bool

OnSceneForceWeaponSafeEvent(evt : ref:SceneForceWeaponSafe) : Bool

OnSpiderbotOrderTargetEvent(evt : ref:SpiderbotOrderDeviceEvent) : Bool

OnStatusEffectApplied(evt : ref:ApplyStatusEffectEvent) : Bool

OnStatusEffectRemoved(evt : ref:RemoveStatusEffect) : Bool

OnSysDebuggerEvent(evt : ref:SysDebuggerEvent) : Bool

OnTakeControl(ri : EntityResolveComponentsInterface) : Bool

OnTakedownOrder(evt : ref:OrderTakedownEvent) : Bool

OnTargetNeutraliziedEvent(evt : ref:TargetNeutraliziedEvent) : Bool

OnTogglePlayerFlashlightEvent(evt : ref:TogglePlayerFlashlightEvent) : Bool

OnUIContactListContextChanged(value : Bool) : Bool

OnUIContextChange(value : Bool) : Bool

OnUIRadialContextChange(value : Bool) : Bool

OnUIVendorContextChange(value : Bool) : Bool

OnUpdateAutoRevealStatEvent(evt : ref:UpdateAutoRevealStatEvent) : Bool

OnUpdateMiniGameProgramsEvent(evt : ref:UpdateMiniGameProgramsEvent) : Bool

OnUpdateVisibilityModifierEvent(evt : ref:UpdateVisibilityModifierEvent) : Bool

OnWeaponEquipEvent(evt : ref:WeaponEquipEvent) : Bool

OnWorkspotFinishedEvent(evt : ref:WorkspotFinishedEvent) : Bool

OnWorkspotStartedEvent(evt : ref:WorkspotStartedEvent) : Bool

OnWoundedInstigated(evt : ref:WoundedInstigated) : Bool

OnZoneChange(value : Variant) : Bool

OnZoneFactChanged(val : Int32)

PlayerAttachedCallback(playerPuppet : ref:GameObject)

PlayerContainsWorkspotTag(tag : CName) : Bool

PlayerDetachedCallback(playerPuppet : ref:GameObject)

PlayFootstepCameraShakeBasedOnProximity(evt : ref:HeavyFootstepEvent)

ProcessBreathingEffectApplication(evt : ref:StatusEffectEvent)

ProcessCallVehicleAction(type : gameinputActionType)

ProcessDamageEvents(addDamage : Bool, damagesPreset : CName)

ProcessTieredDruggedEffect(evt : ref:StatusEffectEvent)

ProcessTieredDrunkEffect(evt : ref:StatusEffectEvent)

PushHitDataToGraph(hitEvent : ref:gameHitEvent)

ReevaluateAllBreathingEffects(player : wref:PlayerPuppet)

RefreshCPOVisionAppearance()

RegisterCPOMissionDataCallback()

RegisterInterestingFactsListeners()

RegisterRemoteMappin()

RegisterStatListeners(self : ref:PlayerPuppet)

RegisterToFacts()

RegisterUIBlackboardListener()

RemoveGameplayRestriction(psmBB : ref:IBlackboard, actionRestrictionRecordID : TweakDBID)

RemoveItemGameplayPackage(objectToRemoveFrom : ref:GameObject, itemID : ItemID)

RemoveOverrlappedSecurityZone(zone : PersistentID)

ResolveCachedGameplayRestrictions()

RestoreMinigamePrograms()

Revive(percAmount : Float)

SendCameraShakeDataToGraph(hitEvent : ref:gameHitEvent, shakeStrength : Float)

SendCheckRemovedItemWithSlotActiveItemRequest(item : ItemID)

SendMagFieldAnimFeature()

SendOnBeingNoticed(player : wref:PlayerPuppet, objectThatNoticed : wref:GameObject)

SendSceneOverridesAnimFeature(sceneOverridesBlackboard : ref:IBlackboard)

SendSummonVehicleQuickSlotsManagerRequest()

SetBlackboardIntVariable(id : BlackboardID_Int, value : Int32)

SetBufferModifier(i : Int32)

SetBuild(inst : GameInstance, stringType : String)

SetEntityNoticedPlayerBBValue(b : Bool)

SetHasCPOMissionData(setHasData : Bool, damagesPreset : CName, compatibleDeviceName : CName, ownerDecidesOnTransfer : Bool)

SetInvisible(isInvisible : Bool)

SetLevel(inst : GameInstance, stringType : String, stringVal : String, levelGainReason : telemetryLevelGainReason)

SetSecurityAreaTypeE3HACK(securityAreaType : ESecurityAreaType)

SetupInPlayerDevelopmentSystem()

SetWarningMessage(message : String)

SetZoomBlackboardValues(newState : Bool)

ShouldRegisterToHUD() : Bool

ShouldShowScanner() : Bool

StartProcessingVForVendettaAchievement(deathInstigator : ref:GameObject)

TriggerInspect(itemID : String, offset : Float, adsOffset : Float, timeToScan : Float)

UnInitializeFocusModeTagging()

UnregisterCPOMissionDataCallback()

UnregisterInterestingFactsListeners()

UnregisterRemoteMappin()

UnregisterStatListeners(self : ref:PlayerPuppet)

UpdateHealthStateSFX(evt : ref:HealthUpdateEvent)

UpdateHealthStateVFX(evt : ref:HealthUpdateEvent)

UpdateInventoryWeight(weightChange : Float)

UpdateMinigamePrograms(program : MinigameProgramData, add : Bool)

UpdatePlayerSettings()

UpdateSecondaryVisibilityOffset(isCrouching : Bool)

UpdateVisibility()

UpdateVisibilityModifier()

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