AINavigationSystem

Documents the AiiNavigationSystem class and its functions.

NOT DOCUMENTED We currently don't have information on how these functions work. They are being documented here for visibility.

Invoking AIINavigationSystem

To invoke the navigation system, use the following Global function:

ns = Game.AIINavigationSystem()

Sub-functions

GetResult

GetResult(id : Uint32, result : script_ref:AINavigationSystemResult) : Bool;

StartPathfinding

StartPathfinding(query : script_ref:AINavigationSystemQuery) : Uint32;

StopPathfinding

StopPathfinding(id : Uint32) : Bool;

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