AudioSystem
Documents the AudioSystem class and its functions.
NOT DOCUMENTED
We currently don't have information on how these functions work. They are being documented here for visibility.
Invoking AudioSystem
Sub-Functions
CloseAcousticPortal
GetPlaylistCurrentSong
GetPlaylistSongs
GlobalParameter
HandleCombatMix
HandleDynamicMixAreaEnter
HandleOutOfCombatMix
IsInScanningMode
LoadBank
NotifyGameTone
OnGameEnd
OpenAcousticPortal
Parameter
Play
PlayImpact
PlayItemActionSound
PlayItemLootedSound
PlayLootAllSound
PlayShockwave
RegisterEnemyPingStim
RegisterPreventionHeatStage
RequestSongOnPlaylist
RequestSongOnRadioStation
SetBDCameraListenerOverride
SetInScanningMode
State
Stop
Switch
TriggerFlyby
UnloadBank
VoIsPerceptible
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