gameICombatQueriesSystem

Documents the gameICombatQueriesSystem class and its functions.

NOT DOCUMENTED We currently don't have information on how these functions work. They are being documented here for visibility.

Invoking gameICombatQueriesSystem

To invoke the combat queries system, use the following Global function:

gcqs = Game.gameICombatQueriesSystem()

Sub-functions

CheckGrenadeThrowQuery

CheckGrenadeThrowQuery(requester : ref:GameObject, refQueryId : Int32, outTargetPosition : Vector4, outThrowAngleDegrees : Float, outStartPos : gameGrenadeThrowStartType) : Bool;

StartGrenadeThrowQuery

StartGrenadeThrowQuery(queryParams : gameGrenadeThrowQueryParams) : Int32;

StopAllGrenadeThrowQueries

StopAllGrenadeThrowQueries();

StopGrenadeThrowQueries

StopGrenadeThrowQueries(requester : ref:GameObject);

StopGrenadeThrowQuery

StopGrenadeThrowQuery(requester : ref:GameObject, queryId : Int32);

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