GameTagSystem

Documents the GameTagSystem class and its functions.

NOT DOCUMENTED We currently don't have information on how these functions work. They are being documented here for visibility.

Invoking GameTagSystem

To invoke the game tag system, use the following Global function:

gts = Game.GameTagSystem()

Sub-functions

GetAllMatchingEntities

GetAllMatchingEntities(tag : CName, out entities : array:ref:Entity) : Bool;

GetAnyMatchingEntity

GetAnyMatchingEntity(tag : CName) : ref:Entity;

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