ReactionSystem

Documents the ReactionSystem class and its functions.

NOT DOCUMENTED We currently don't have information on how these functions work. They are being documented here for visibility.

Invoking ReactionSystem

To invoke the reaction system, use the following Global function:

rs = Game.ReactionSystem()

Sub-functions

AddFearSource

AddFearSource(runner : ref:GameObject);

RegisterCommunityRunner

RegisterCommunityRunner(runner : ref:GameObject) : Bool;

RegisterReaction

RegisterReaction(reaction : CName) : AIReactionCountOutcome;

RegisterTrafficRunner

RegisterTrafficRunner(runner : ref:GameObject) : Bool;

UnregisterCommunityRunner

UnregisterCommunityRunner(runner : ref:GameObject) : Bool;

UnregisterReaction

UnregisterReaction(reaction : CName) : AIReactionCountOutcome;

UnregisterTrafficRunner

UnregisterTrafficRunner(runner : ref:GameObject) : Bool;

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